How do you contact a Machine Zone?
If you have questions about the security of our Services, please contact us at [email protected].
How much is Machine Zone worth?
Report: Machine Zone valued at $500 million in AppLovin acquisition – Silicon Valley Business Journal.
How many employees does Machine Zone have?
|Key people||Kristen Dumont, CEO|
|Products||Game of War: Fire Age (2012) Mobile Strike (2015) Final Fantasy XV: A New Empire (2017) World War Rising (2018)|
|Number of employees||550 (as of October 2015)|
When did AppLovin acquire Machine zone?
May 14, 2020
Machine Zone was acquired by AppLovin for $500M on May 14, 2020 .
Who bought Machine Zone?
Mobile Strike was one of Machine Zone’s hits.
What happened to Machine Zone?
Mobile tools provider AppLovin has acquired Machine Zone, the studio behind popular strategy title Game of War: Fire Age. The acquisition will see Machine Zone fully become a part of AppLovin, alongside the company’s other internal studio, Lion Studios.
Who owns MZ?
I AM APPLOVIN! AppLovin has just announced its acquisition of MZ for an undisclosed amount. MZ’s Game of War was once a perennial #1 top grossing game in the AppStore.
How much money does game of war make?
As of August 2018, the game has grossed $2.8 billion in total.
How much money do people spend on game of war?
On average, each player spends about $550, which once you consider how many freeloaders there are often are, means a lot of top players or whales like Kevin blowing loads of money.
What happened to Machinezone?
Why are rich gamers called whales?
You may have heard of so-called “Whales” in the Free-To-Play (F2P) gaming industry. Even though I am not a fan of this term, it represents hardcore players that spend a sizable amount of money in a game (as opposed to Dolphins, Minnows, and Freeloaders who spend significantly less money).
What is gacha whaling?
The meaning of the whale moniker isn’t readily apparent at a glance, but it’s a pretty straightforward term. Whales are fans of games with microtransactions who spend vastly more money on that game than its average player, therefore serving as a valued source of income for the game’s developers.